What is the Metaverse Standards Forum?
The dream of the Metaverse has a new consortium
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Something happend in June, 2022 that many don’t realize how powerful it could be for the future centralization of the Metaverse.
While dreams and visions of a Metaverse remain impractical and vague, interoperability — or lack thereof — is a key issue in the nascent metaverse industry. Many companies are banding together (without Apple) to try and tackle the issue.
In mid June, 2022 as more tech companies develop virtual and augmented reality products, some oversight groups are trying to keep the industry on the same page. The newest of these is the Metaverse Standards Forum, which aims to drive open interoperability, which could make it easier for developers to build across platforms.
The Forum will explore where the lack of interoperability is holding back metaverse deployment and how the work of Standards Developing Organizations (SDOs) defining and evolving needed standards may be coordinated and accelerated.
Open to any organization at no cost, the Forum will focus on pragmatic, action-based projects such as implementation prototyping, hackathons, plugfests, and open-source tooling to accelerate the testing and adoption of metaverse standards, while also developing consistent terminology and deployment guidelines.
This seems also to be Meta attempt at pushing back against Apple. I may be wrong, but that to me is the obvious conclusion here.
The Khronos Group aims to solve this with a new open standards discussion forum called The Metaverse Standards Forum, which launched on June 21st, 2022. Apple lack of participation in this group is truly noteworthy.
The Khronos Group is an open, non-profit, member-driven consortium of over 170 industry-leading companies. But who are they truly serving with this endeavor?
It’s really important to understand the firms that may have the most to gain from this and the founding participates are a good place to start. Meta, Microsoft, Epic Games, Adobe, Nvidia, Sony, Unity and others. But there are also some glaring absences, including companies like Niantic, Apple, Roblox and Snapchat, which are building consumer “metaverse” products as well.
Meta
Microsoft
Epic Games
Adobe
Nvidia
Sony
Unity, and others.
I think here Meta and Microsoft have by far the most to gain.
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